[Input] Added GameWindow.Mouse/Keyboard.GetState()
authorthefiddler <stapostol@gmail.com>
Wed, 10 Sep 2014 23:03:24 +0000 (01:03 +0200)
committerthefiddler <stapostol@gmail.com>
Wed, 10 Sep 2014 23:03:24 +0000 (01:03 +0200)
commitc6989395df2c88bc504f19f2e09034d6d65c617b
tree421afa256715a4f5eee03357c186df5735c5f98a
parent6bb7c1d406676d452e978a6e55a90c39cc532f0a
[Input] Added GameWindow.Mouse/Keyboard.GetState()

GameWindow.Mouse/Keyboard hide OpenTK.Input.Mouse/Keyboard.
To simplify usage, the former now provide the same methods
as the latter.
Source/OpenTK/GameWindow.cs
Source/OpenTK/Input/KeyboardDevice.cs
Source/OpenTK/Input/MouseDevice.cs