Disable dithering in nearest edge test cases
authorRicardo Garcia <rgarcia@igalia.com>
Fri, 22 Jan 2021 10:39:45 +0000 (11:39 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 28 Jan 2021 16:30:02 +0000 (16:30 +0000)
commitc59a03d07e5eca4fe248785e8b49c0aba279c580
tree6609ad1c667641cb7592a170aceb4633a125b027
parent2fce7996f200ccd59b3e915b049dd4c6019ee87d
Disable dithering in nearest edge test cases

This commits disables dithering in the nearest edge test cases so the
tests can correctly work with less than 8 bits per pixel.

Affected tests:
KHR-GL*.nearest_edge.*

Components: OpenGL
VK-GL-CTS issue: 2748

Change-Id: I906d7973be1a77e598135b3ed0dde5d671ba0ba7
(cherry picked from commit 671dbeb2ca8d3793f06fb9fe7838e0f02951141c)
external/openglcts/modules/common/glcNearestEdgeTests.cpp