gl: fails glimagesink when shader compilation went wrong
authorJulien Isorce <julien.isorce@collabora.co.uk>
Thu, 24 Apr 2014 15:05:32 +0000 (16:05 +0100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:37 +0000 (19:31 +0000)
commitc52dd44e6072395c6eea2eb3438de024e7f8e054
tree6c0594f764cb7472f89d4a6e697f10c3002c564a
parent4844c530175d823e0fc8adb802140531a5fe396b
gl: fails glimagesink when shader compilation went wrong

Those shaders are fixed and very simple so it should not fail
but it's worth to handle a such case.
ext/gl/gstglimagesink.c