Use SAMPLE_ZERO resolve mode in imageless framebuffer test
authorJohn Anthony <john.anthony@arm.com>
Mon, 9 Sep 2019 10:03:44 +0000 (12:03 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 18 Sep 2019 15:47:50 +0000 (11:47 -0400)
commitc4cc5508b4d929dfda88ef2a533a75b8af3fbd46
treef671b7c27f22e531c547dd8bb0c60fa3139ee302
parent7b6ca696d917ae05044817c8208fbfb46adcceca
Use SAMPLE_ZERO resolve mode in imageless framebuffer test

Change imageless framebuffer depth+stencil resolve test to use
SAMPLE_ZERO resolve mode for both depth and stencil, as that resolve
mode is the only one required to be supported.

Affects: dEQP-VK.imageless_framebuffer.depth_stencil_resolve

Components: Vulkan

VK-GL-CTS Issue: 1984

Change-Id: Ib96d6d9f765b336afc2d02cd084ec3ba3c945196
external/vulkancts/modules/vulkan/imageless_framebuffer/vktImagelessFramebufferTests.cpp