Fix template usage in precision tests
authorGraeme Leese <gleese@broadcom.com>
Tue, 25 Jun 2019 14:55:26 +0000 (15:55 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 3 Jul 2019 09:41:49 +0000 (05:41 -0400)
commitc4369e72de671d69afdb274e11734c5765f5b3b9
tree03c8bd715a25711db1891754f2c866077fc4dae0
parent0c30562bb5159ba4e7f966aeeae0bc77899f0266
Fix template usage in precision tests

The definitions were duplicated for float and deFloat16 even though that
is one of the template parameters. Use the parameters properly and we
only need one copy.

Components: Vulkan
Affects (trivially): dEQP-VK.glsl.builtin.precision*

Change-Id: Ic5487f43944cd6b8f8e8b04430a85df90b0407f4
external/vulkancts/modules/vulkan/shaderexecutor/vktShaderBuiltinPrecisionTests.cpp