glsl: add missing ambient field to gl_LightModel
authorLuca Barbieri <luca@luca-barbieri.com>
Wed, 18 Aug 2010 10:52:57 +0000 (12:52 +0200)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 20 Aug 2010 20:01:09 +0000 (13:01 -0700)
commitc3e3793c325e36366165a5d1403a8c406ff200db
treecc7e8e23d979ce0cd9bf4d180bbe184c2aec6f6b
parentfc76d7276393a4617f9898214bc397bb65634b02
glsl: add missing ambient field to gl_LightModel

Again, this is a one-element struct that was incorrectly missing the
field.
src/mesa/program/ir_to_mesa.cpp