st/glsl_to_tgsi: fix [ui]vec[34] conversion to double
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 13 Oct 2016 14:40:11 +0000 (16:40 +0200)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Mon, 17 Oct 2016 17:09:45 +0000 (19:09 +0200)
commitc3ce0d22b4cf95992cf402a70beca3f2877bcf98
tree9158e2eff350b2c95b4ae21e87f585bbc3a87cc8
parent1dd99a15a4e0ffeabe0d50cbb402045e8e34d875
st/glsl_to_tgsi: fix [ui]vec[34] conversion to double

The corresponding opcodes for integers need to be treated the same as F2D.

Fixes GL45-CTS.gpu_shader_fp64.conversions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp