d3d12: Delete make_resource_writeable
authorJesse Natalie <jenatali@microsoft.com>
Tue, 8 Feb 2022 04:36:18 +0000 (20:36 -0800)
committerMarge Bot <emma+marge@anholt.net>
Tue, 8 Feb 2022 20:36:29 +0000 (20:36 +0000)
commitc35f77aa84162e06346c54f37a5ba4b19c44da31
treece620bc7bda5e1a5d7a390c811e6c7c0a84db352
parentcaae9b0e1fa4ca1c5f205a4e5df02bc03347b196
d3d12: Delete make_resource_writeable

This never did anything useful AFAICT since we didn't actually
suballocate buffers, and when this ended up being invoked it breaks
the ability to read back XFB data.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
src/gallium/drivers/d3d12/d3d12_draw.cpp
src/gallium/drivers/d3d12/d3d12_resource.cpp
src/gallium/drivers/d3d12/d3d12_resource.h