radv: track if vertex binding stride is dynamic from the cmdbuf state
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 3 Aug 2023 13:10:08 +0000 (15:10 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 4 Aug 2023 12:34:12 +0000 (12:34 +0000)
commitc327ab9e33695abb4e6cc5d0ca023a4d147c2fbf
treee6feb06f79a586a7706fc7c3c5dcbe4d3670d4cf
parent976297b73aaa03a6f046561285f23ffea6026159
radv: track if vertex binding stride is dynamic from the cmdbuf state

This allows us to remove one more pipeline occurence during cmdbuf
recording. Note that shader object always uses dynamic vertex input.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24473>
src/amd/vulkan/radv_cmd_buffer.c
src/amd/vulkan/radv_private.h