Rename EH related stuff to be more precise
authorReid Kleckner <reid@kleckner.net>
Fri, 14 Nov 2014 23:31:07 +0000 (23:31 +0000)
committerReid Kleckner <reid@kleckner.net>
Fri, 14 Nov 2014 23:31:07 +0000 (23:31 +0000)
commitc2291f3905f35c87cb095d9add77f4a72f88544c
treecc45c4676dd20bd29670f0607570c2be066cec07
parent2fc723099f1cd15c92836cf4dc0832255cef0740
Rename EH related stuff to be more precise

Summary:
The current "WinEH" exception handling type is more about Itanium-style
LSDA tables layered on top of the Windows native unwind info format
instead of .eh_frame tables or EHABI unwind info. Use the name
"ItaniumWinEH" to better reflect the hybrid nature of the design.

Also rename isExceptionHandlingDWARF to usesItaniumLSDAForExceptions,
since the LSDA is part of the Itanium C++ ABI document, and not the
DWARF standard.

Reviewers: echristo

Subscribers: llvm-commits, compnerd

Differential Revision: http://reviews.llvm.org/D6279

llvm-svn: 222062
llvm/include/llvm/MC/MCAsmInfo.h
llvm/lib/CodeGen/AsmPrinter/AsmPrinter.cpp
llvm/lib/CodeGen/AsmPrinter/DwarfCFIException.cpp
llvm/lib/CodeGen/AsmPrinter/EHStreamer.cpp
llvm/lib/CodeGen/Passes.cpp
llvm/lib/Target/X86/MCTargetDesc/X86MCAsmInfo.cpp
llvm/lib/Target/X86/X86FrameLowering.cpp