Skip non accelerated pixel format
authorJeannot Breton <jbreton@nvidia.com>
Fri, 6 Oct 2017 13:56:17 +0000 (08:56 -0500)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Wed, 25 Oct 2017 09:06:25 +0000 (05:06 -0400)
commitc1efebfd17ec92d22479e2d6aef4ef5c5b86c472
tree804268a5e3411e0bf693e29cf524e2a5886e6944
parentd4f86c3ded810bca1a6bfbbe41800aee7ad515f5
Skip non accelerated pixel format

They were previously skipped in older CTS version,
but when we reorganized the code to merge all CTS together the
related code got remove

We also fix the way we detect hardware acceleration

Affects:

pixel formats selected by cts-runner on Windows

Components: OpenGL

VK-GL-CTS issue: 692

Change-Id: I9968d85b555fe41aea8e64b885f182407e1ce95e
framework/platform/win32/tcuWGL.cpp