Don't handle DRI2 events on emulator 82/10282/1 accepted/tizen_ivi_stable/20131116.011823 submit/tizen_ivi_stable/20131116.011123
authorjinhyung.jo <jinhyung.jo@samsung.com>
Thu, 26 Sep 2013 03:08:44 +0000 (12:08 +0900)
committerjinhyung.jo <jinhyung.jo@samsung.com>
Thu, 26 Sep 2013 04:55:29 +0000 (13:55 +0900)
commitc0b75607e00e7db92c58bd9139134ac5edf74e81
tree908a620bdb8bd77d60d9bb0a3dfdf7b5a6a6fe91
parentb5ff8b14fed272c0934ea3d2550e47a26a2bdaad
Don't handle DRI2 events on emulator

XESetWireToEvent/XESetEventToWire can only set one event handler for
a particular event. When libdri2 is used together with OpenGL on
emulator all DRI2 events will go either to libdri2 or OpenGL whatever
connects to DRI2 protocol last. OpenGL needs to handle all DRI2 events
and libdri2 just skips them, so it's reasonable to not handle
DRI2 events in libdri2 at all on emulator

Change-Id: I854a42625465a7c649955673342931087623a799
Signed-off-by: Stanislav Vorobiov <s.vorobiov@samsung.com>
Signed-off-by: Jinhyung Jo <jinhyung.jo@samsung.com>
packaging/libdri2.spec
src/dri2.c