Use glReadPixels() for the screen shooter
authorKristian Høgsberg <krh@redhat.com>
Tue, 27 Jan 2009 03:54:40 +0000 (22:54 -0500)
committerKristian Høgsberg <krh@redhat.com>
Tue, 27 Jan 2009 03:54:40 +0000 (22:54 -0500)
commitc0b44328d25900678bdff9b68a6760afafde5a6d
tree22579793e731fb5abcfaadb8e0a73a7c9a7bd909
parentf13eb147117be427858285dcbb06757c9160c0cd
Use glReadPixels() for the screen shooter

"Those who don't understand OpenGL are bound to reimplement it badly..."
Makefile.in
wayland-system-compositor.c