Evas gl: Don't swap RGBA colors with ETC1
authorJean-Philippe Andre <jp.andre@samsung.com>
Tue, 22 Apr 2014 10:53:55 +0000 (19:53 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Tue, 22 Apr 2014 10:53:55 +0000 (19:53 +0900)
commitc0aa0b3410d40b1006ae75216afed060e6a5bed0
treee508a73da1cf0e487c77af96b80ec8167403dff0
parentf21cfc0554820f6eccad780ddbf4958d28364b3b
Evas gl: Don't swap RGBA colors with ETC1

Since rg_etc1 now outputs proper BGRA data, the shaders should not
swizzle the colors around. Stick to the normal fragment shaders.

Note: This is not tested.
src/modules/evas/engines/gl_common/evas_gl_context.c