Merge pull request #1758 from jeffbolznv/convertonly
authorJohn Kessenich <johnkslang@users.noreply.github.com>
Fri, 3 May 2019 14:44:41 +0000 (21:44 +0700)
committerGitHub <noreply@github.com>
Fri, 3 May 2019 14:44:41 +0000 (21:44 +0700)
commitc0640dabfddd7d6aa2fbcb58ab669326da8b93f0
tree3590f76cc17c9c31a336ef4588e46bf376bbea8a
parent5cb2fa2ad2fe693e82fd18db955ce97ea857cf80
parentfaac86e5d6fe6ea2e357520cffaf839f1052314f
Merge pull request #1758 from jeffbolznv/convertonly

If a shader's only use of float16 is for FConvert, add the Float16 capability