Remove inclusion of gl-abstraction.h 42/305642/1
authorDavid Steele <david.steele@samsung.com>
Mon, 5 Feb 2024 16:55:47 +0000 (16:55 +0000)
committerDavid Steele <david.steele@samsung.com>
Mon, 5 Feb 2024 16:55:47 +0000 (16:55 +0000)
commitc00a90277673c98f16807dac6d48bda343c93cde
treefab912cc0e49d79f1bc889faa84e9f068627057d
parent1dd748d6478c89e28e5fcc342bcab472f3603503
Remove inclusion of gl-abstraction.h

Remove all #includes.

Would like to move this abstraction to dali-adaptor, but many tests use the test-gl-abstraction
layer to check that e.g. uniforms have been written. Instead, they should be modified to use the
test graphics layer, but that's a lot of work :/.

So, have just removed the usage, but left the file there.

Change-Id: I16f4945eb54ede451f4c91ee130284e84d653309
Signed-off-by: David Steele <david.steele@samsung.com>
dali/graphics-api/graphics-controller.h
dali/integration-api/bitmap.cpp
dali/integration-api/core.h
dali/internal/common/core-impl.cpp
dali/internal/common/core-impl.h
dali/internal/event/common/thread-local-storage.cpp