Add functions to get depth/stencil format in buffer memory
authorJeff Bolz <jbolz@nvidia.com>
Tue, 15 Dec 2015 19:58:19 +0000 (19:58 +0000)
committerJeff Bolz <jbolz@nvidia.com>
Tue, 15 Dec 2015 19:58:19 +0000 (19:58 +0000)
commitbffa5385346c8425a4bfb6ed270a421e527fce8d
tree80a18f57f8ee303b3a3ce54456147cafd0f11eec
parent32cad0f0df8dfa4d55148e84611339d8e7318a84
Add functions to get depth/stencil format in buffer memory
external/vulkancts/framework/vulkan/vkImageUtil.cpp
external/vulkancts/framework/vulkan/vkImageUtil.hpp
external/vulkancts/modules/vulkan/vktRenderPassTests.cpp