radv: Use global BO list with raytracing.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tue, 23 Mar 2021 03:22:10 +0000 (04:22 +0100)
committerMarge Bot <eric+marge@anholt.net>
Tue, 18 May 2021 18:29:36 +0000 (18:29 +0000)
commitbf2b9906181067e1692c5b6c6a3e201d7ef8c6f8
tree7c60663fb81705738082bf0225b747dba4d7d782
parentbfe28021888f639f38e6dc8066b532347681fd7b
radv: Use global BO list with raytracing.

The shader binding tables in vkCmdTraceRays have no buffer reference.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
src/amd/vulkan/radv_device.c