mesa: rename shader_source() to set_shader_source()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 20 Jul 2017 09:21:32 +0000 (11:21 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 2 Aug 2017 10:54:31 +0000 (12:54 +0200)
commitbece5a7dddb149aaf09785332d0e7760ef166709
treefc84b25941876b5133ebc8b5804e6ab6096d828b
parent71064d34aa3bb87e7bdfe805edf3eef6a137ee05
mesa: rename shader_source() to set_shader_source()

There is already get_shader_source(), and shader_source() will
be used for adding KHR_no_error support.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/shaderapi.c