Initialize AnimIdx
authorAlan Alpert <alan.alpert@nokia.com>
Tue, 3 Jan 2012 02:06:33 +0000 (12:06 +1000)
committerQt by Nokia <qt-info@nokia.com>
Wed, 4 Jan 2012 01:21:26 +0000 (02:21 +0100)
commitbe72fb26c2405c84878fd974c52f0950b4ec3478
tree2293611db05ac1e2c7c8a7d3d7361441790a5338
parentbda2f4bdd855fddf6bd456efa0389e65eecb8c91
Initialize AnimIdx

Otherwise any attempted reads later will get a stale value from a
previous particle (only happens with custom affectors though)

Change-Id: Iab3c7736d5c01218174ef8b331057df57b591209
Reviewed-by: Martin Jones <martin.jones@nokia.com>
src/quick/particles/qquickimageparticle.cpp