introduce efl_canvas_object_animation
authorMarcel Hollerbach <mail@marcel-hollerbach.de>
Thu, 7 Nov 2019 10:24:21 +0000 (11:24 +0100)
committerJaehyun Cho <jae_hyun.cho@samsung.com>
Thu, 21 Nov 2019 06:52:27 +0000 (15:52 +0900)
commitbdfd00adc45a8a25b5eeb27aa8ac97e4e9eb937d
tree4cbdf6212bf0ccda60e4ee675c3ed6807d730553
parent5e52ae208e1d5c0472bcd63362f26a30de72cd26
introduce efl_canvas_object_animation

this brings the animation to the canvas object. All the controls of the
animation now do now require a player object anymore, you can just use
the API that is directly on the Efl.Canvas.Object object.

wip animation player replacement

Differential Revision: https://phab.enlightenment.org/D10615
src/examples/evas/efl-canvas-animation.c [new file with mode: 0644]
src/examples/evas/meson.build
src/lib/evas/Evas_Eo.h
src/lib/evas/canvas/efl_canvas_object.eo
src/lib/evas/canvas/efl_canvas_object_animation.c [new file with mode: 0644]
src/lib/evas/canvas/efl_canvas_object_animation.eo [new file with mode: 0644]
src/lib/evas/canvas/meson.build
src/tests/evas/evas_test_object.c