gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush
authorMarek Olšák <maraeo@gmail.com>
Fri, 13 Apr 2012 19:20:18 +0000 (21:20 +0200)
committerMarek Olšák <maraeo@gmail.com>
Wed, 18 Apr 2012 14:19:39 +0000 (16:19 +0200)
commitbdb0ad77c20653d01570a4ce44f4200a97fb5f11
tree1cd9869785891bf63563037235c925f9383c2a8a
parent462dcf617303a507a1b000f52abbfa3fe695bb95
gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush

There's no reason to do that. The buffer being used for rendering is always
mapped as unsynchronized.
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_gen_mipmap.h
src/mesa/state_tracker/st_cb_flush.c