aux/draw: fix aalines and aapoints for shaders with explicit FragData outputs
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 28 May 2021 13:53:00 +0000 (09:53 -0400)
committerMarge Bot <eric+marge@anholt.net>
Wed, 2 Jun 2021 10:13:34 +0000 (10:13 +0000)
commitbd893bfdf854c38ff2a2d2fcc943f2609505cefa
tree120348202575b6b7ed711d9a6af386ad6f0f5611
parent1f7d2b49943bb6779cc9eea73f342f7602f8fe17
aux/draw: fix aalines and aapoints for shaders with explicit FragData outputs

all color outputs need to be rewritten with coverage, not just FragColor

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11065>
src/gallium/auxiliary/nir/nir_draw_helpers.c