clutter-actor: Don't apply shaders during picking
authorNeil Roberts <neil@linux.intel.com>
Mon, 4 Jul 2011 17:23:32 +0000 (18:23 +0100)
committerNeil Roberts <neil@linux.intel.com>
Tue, 5 Jul 2011 12:30:42 +0000 (13:30 +0100)
commitbd3762b7199bf8bc373fb245823e0bb8c730b913
treec757c142e2eeed9eb24e70ca64e70510458627f7
parent805d27fb0de01f99eb991f5f81ef92109477da97
clutter-actor: Don't apply shaders during picking

Commit 0ede622f5132 inadvertently made it so that shaders are applied
during picking. This was making test-shader fail to respond to clicks.

The commit also makes it so that culling is applied during
picking. Presumably this is also unintentional because the commit
message does not mention it. However I think it may make sense to do
culling during picking so it might as well stay that way.

https://bugzilla.gnome.org/show_bug.cgi?id=653959
clutter/clutter-actor.c