Add geometric implementation for ambient shadows
authorJim Van Verth <jvanverth@google.com>
Wed, 25 Jan 2017 14:39:46 +0000 (09:39 -0500)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Wed, 25 Jan 2017 15:29:07 +0000 (15:29 +0000)
commitbce7496d7dd9131cc7121389a55f6d512ee7661e
tree123c8568e919e09db600d21aae858ef09bfe6327
parentb92234a3210bce532f103d71002f4e04d336a182
Add geometric implementation for ambient shadows

Original: https://skia-review.googlesource.com/7273

BUG=skia:6119

Change-Id: Ie7debd7727768f55dafad922a2b8b9fd3a638fda
Reviewed-on: https://skia-review.googlesource.com/7500
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
gn/effects.gni
samplecode/SampleAndroidShadows.cpp
src/effects/SkGaussianEdgeShader.cpp
src/effects/shadows/SkAmbientShadowMaskFilter.cpp
src/effects/shadows/SkShadowTessellator.cpp [new file with mode: 0755]
src/effects/shadows/SkShadowTessellator.h [new file with mode: 0755]