Sanitize ShaderLang.h
authorJean-Sebastien Bevilacqua <realitix@gmail.com>
Wed, 1 Mar 2017 08:23:14 +0000 (09:23 +0100)
committerJean-Sebastien Bevilacqua <realitix@gmail.com>
Wed, 1 Mar 2017 08:23:14 +0000 (09:23 +0100)
commitbc3fdcc8bd721d80679c961fbe0f9067c21e0e84
tree457284960486a732615b474a8baab97f17a66099
parent3494d71cfa831eb57a69149b3092152d5c7743dc
Sanitize ShaderLang.h

ShaderLang.h contains declaration for `ShLink` function which is never
defined.

See this grep output:

$grep -Hrn 'ShLink'
glslang/Public/ShaderLang.h:206:SH_IMPORT_EXPORT int ShLink(
glslang/Public/ShaderLang.h:214:SH_IMPORT_EXPORT int ShLinkExt(
glslang/MachineIndependent/ShaderLang.cpp:1268:int ShLinkExt(
glslang/Public/ShaderLang.h