anv: avoid hardcoding instruction VA constant in shaders
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Thu, 23 Feb 2023 07:50:02 +0000 (09:50 +0200)
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>
Fri, 5 May 2023 11:48:15 +0000 (14:48 +0300)
commitbb8e31b7ed56c2eea82d3a809dd7313cb194f74e
tree1f5c5d82d79b7091d9bd053992d36e550310934f
parent53b77a8102cdb002461bbc8b7f52d8babb290aeb
anv: avoid hardcoding instruction VA constant in shaders

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22847>
src/intel/vulkan/anv_nir_apply_pipeline_layout.c
src/intel/vulkan/anv_pipeline_cache.c