Skip mipmap generation for integer sparse texture formats
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 21 Apr 2022 19:52:14 +0000 (15:52 -0400)
committerRicardo Garcia <rgarcia@igalia.com>
Mon, 25 Apr 2022 09:29:30 +0000 (11:29 +0200)
commitbb81897bfc183454e0ec52e0f7f2a9c7263b982c
tree27ac1319c7dd988ea7f342e6a72c091124ffcbdd
parent5d761ae4015696741d495225fcd0eb70e96ed4da
Skip mipmap generation for integer sparse texture formats

According to historical records, this is unsupported, and Mesa throws
GL_INVALID_OPERATION to confirm that it is unsupported.

Affects:
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess

Components: OpenGL
VK-GL-CTS issue: 3653

Change-Id: I29dc008b6201939b2b7354b0843e018b9db4069c
external/openglcts/modules/gl/gl4cSparseTexture2Tests.cpp