Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 5 Feb 2005 18:12:59 +0000 (18:12 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 5 Feb 2005 18:12:59 +0000 (18:12 +0000)
commitbb7d5f8837a9c7658a18dbaf02d52583e29443e3
tree9d10947fc7effb79c6594994e3f34dc6d4fd76d8
parent8c3ddf4270ff075ee783a67e5d5d04fa16a9cb45
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Was only used by two drivers to walk over all texture objects.  Can do that
via the hash table instead.
Cleaned up some comments for struct gl_texture_object.
src/mesa/main/mtypes.h
src/mesa/main/texobj.c
src/mesa/main/texobj.h