gl/window: use the default main loop implementation for all backends
authorMatthew Waters <matthew@centricular.com>
Thu, 4 Jun 2015 02:16:35 +0000 (12:16 +1000)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:03 +0000 (19:32 +0000)
commitbb1de83ff233326e5de5c9b15fb2feef3514f77e
tree8d0cc82f1790123fdfde8cadfd9e8506389873f2
parent9ac428005296e747e08dc7be158ab160afd3c67e
gl/window: use the default main loop implementation for all backends

fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
gst-libs/gst/gl/android/gstglwindow_android_egl.c
gst-libs/gst/gl/android/gstglwindow_android_egl.h
gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c
gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.h
gst-libs/gst/gl/eagl/gstglwindow_eagl.m
gst-libs/gst/gl/wayland/gstglwindow_wayland_egl.c
gst-libs/gst/gl/wayland/gstglwindow_wayland_egl.h
gst-libs/gst/gl/win32/gstglwindow_win32.c
gst-libs/gst/gl/win32/gstglwindow_win32.h