Extended: texel_view_compatible: image: fix image coord
authorYahan Zhou <yahan@google.com>
Mon, 30 Sep 2019 22:12:45 +0000 (15:12 -0700)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 3 Oct 2019 15:26:02 +0000 (11:26 -0400)
commitba37beb37f46e07a3fb7c806a08b3efdc9f6d1aa
treee32018ef045ce82f7969e89c72cfd08114982ab4
parentbbea19db11c4737290b1c681a83bb48b4f3e8706
Extended: texel_view_compatible: image: fix image coord

Image coords in compute shaders need manual +0.5.

Affects:
dEQP-VK.image.texel_view_compatible.compute.extended.*.texture.*

Components: Vulkan

VK-GL-CTS issue: 1890

Change-Id: Iec93340004807252b0956e3d2fa19bacb899ff7b
external/vulkancts/modules/vulkan/image/vktImageCompressionTranscodingSupport.cpp