panfrost: Generate shader variants on framebuffer bind
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 10 Jul 2020 16:12:14 +0000 (12:12 -0400)
committerMarge Bot <eric+marge@anholt.net>
Mon, 13 Jul 2020 13:35:11 +0000 (13:35 +0000)
commitb9869e0e5e632893994a2d70cbf352b078c6c642
treeafc63613f3eb5973282bc2ed55d3be8619e26690
parenta3952e927ed0df388be125cc8cbb28b14443aa74
panfrost: Generate shader variants on framebuffer bind

If we keyed the shader for the framebuffer.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5755>
src/gallium/drivers/panfrost/pan_context.c