AMDGPU: Use CreateStackObject instead of CreateSpillStackObject
authorMatt Arsenault <Matthew.Arsenault@amd.com>
Wed, 10 Aug 2016 19:11:36 +0000 (19:11 +0000)
committerMatt Arsenault <Matthew.Arsenault@amd.com>
Wed, 10 Aug 2016 19:11:36 +0000 (19:11 +0000)
commitb920e9987df2fa99dffa973c66c364b3675e2412
tree0c01c01006cf2e655581ca9a90c07d507a8224fa
parent260ac88cd46ba57ea0c42e37b977d517fd9aa559
AMDGPU: Use CreateStackObject instead of CreateSpillStackObject

I'm not sure what the difference is, but no other target
uses this for emergency spill slots.

llvm-svn: 278272
llvm/lib/Target/AMDGPU/SIFrameLowering.cpp