glsl: Assign GLSL StreamIds to transform feedback outputs.
authorIago Toral Quiroga <itoral@igalia.com>
Thu, 5 Jun 2014 08:47:01 +0000 (10:47 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 30 Jun 2014 06:08:49 +0000 (08:08 +0200)
commitb908e85ed3f1c7601c2e56f85ff676b606af10b5
tree3fa27e710c7da6565c8685479df2851a9f66aa84
parent37d795317edd2086a4962416c627dfadfc497f78
glsl: Assign GLSL StreamIds to transform feedback outputs.

Inter-shader outputs must be on stream 0, which is the default.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
src/glsl/link_varyings.cpp
src/glsl/link_varyings.h