Fix uniform block precision matching bug
authorMika Isojärvi <misojarvi@google.com>
Fri, 22 Jan 2016 17:45:20 +0000 (09:45 -0800)
committerMika Isojärvi <misojarvi@google.com>
Fri, 22 Jan 2016 17:52:21 +0000 (09:52 -0800)
commitb8d0d0a842280c2594703ecce985563aebe1cde8
tree977e551902695901ccf43a256862cbf9f5f0d3ae
parentd4515933605a3c0269296208a2f0caa67f8a8f25
Fix uniform block precision matching bug

- Remove
  dEQP-GLES3.functional.shaders.linkage.uniform.block.differing_precision
  since this is not well defined in GLES3.
- Add shader uniform linkage tests to GLES31 module.

Bug: 21326228
Change-Id: I8940779e6b74e8fc98a0c646133247d3fcd78cbb
android/cts/master/com.drawelements.deqp.gles31.xml
android/cts/master/gles31-master.txt
android/cts/master/src/gles3-test-issues.txt
data/gles3/shaders/linkage.test
data/gles31/shaders/linkage_uniform.test [new file with mode: 0644]
modules/gles31/functional/es31fFunctionalTests.cpp