zink: plumb some screen info through gfx shader creation
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 5 Aug 2022 13:20:35 +0000 (09:20 -0400)
committerMarge Bot <emma+marge@anholt.net>
Sat, 20 Aug 2022 01:27:13 +0000 (01:27 +0000)
commitb8a7b912d37583a933a545e25070898e6759b863
treeb20df7b3959144c178e7d23358f2d023240b5a2c
parent190e5bda110e5aee3204c8215ad5629f9a0d212e
zink: plumb some screen info through gfx shader creation

this should allow optimizing out some parts of the code

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18135>
src/gallium/drivers/zink/zink_program.c