[AArch64][SVE] Implement structured load intrinsics
Summary:
This patch adds initial support for the following instrinsics:
* llvm.aarch64.sve.ld2
* llvm.aarch64.sve.ld3
* llvm.aarch64.sve.ld4
For loading two, three and four vectors worth of data. Basic codegen is
implemented with reg+reg and reg+imm addressing modes being addressed
in a later patch.
The types returned by these intrinsics have a number of elements that is a
multiple of the elements in a 128-bit vector for a given type and N, where N is
the number of vectors being loaded, i.e. 2, 3 or 4. Thus, for 32-bit elements
the types are:
LD2 : <vscale x 8 x i32>
LD3 : <vscale x 12 x i32>
LD4 : <vscale x 16 x i32>
This is implemented with target-specific intrinsics for each variant that take
the same operands as the IR intrinsic but return N values, where the type of
each value is a full vector, i.e. <vscale x 4 x i32> in the above example.
These values are then concatenated using the standard concat_vector intrinsic
to maintain type legality with the IR.
These intrinsics are intended for use in the Arm C Language
Extension (ACLE).
Reviewed By: sdesmalen
Differential Revision: https://reviews.llvm.org/D75751