Ensure blendshape weight between [0..1] 22/300422/1
authorEunki Hong <eunkiki.hong@samsung.com>
Tue, 24 Oct 2023 14:05:43 +0000 (23:05 +0900)
committerEunki Hong <eunkiki.hong@samsung.com>
Tue, 24 Oct 2023 14:05:43 +0000 (23:05 +0900)
commitb7d23aeb0271a588b1bdd246abcf52021b95e28f
tree00ace22ec7c2e3438821f9c6ed55364a42ae00b0
parent7473b76ed897efa509dfe7ffa6f50b030a01b7d6
Ensure blendshape weight between [0..1]

Let we ensure the blendshape weight is between 0 and 1.
So ignore cases when weight value is bigger than 1, less than 0.

Change-Id: I3bdd0a3f59498654e6e7ac65a4a2e665a58a9fcc
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.vert