build: Add cube(pp) to install target
authorKarl Schultz <karl@lunarg.com>
Tue, 29 May 2018 19:09:22 +0000 (13:09 -0600)
committerKarl Schultz <karl@lunarg.com>
Wed, 30 May 2018 23:09:07 +0000 (17:09 -0600)
commitb7940409945face40657080b6074fc5588a0c0ad
treebf3f09afc62a76f2c2004bbba25de8e3bfb80a4c
parent1956ee7fb6b2902c16d118a8f579a10ac083a963
build: Add cube(pp) to install target

- Modify cube and cubepp to obtain the texture image data from
  an include file instead of reading a PPM file at runtime.
  (This is the way it works for Android)
  This removes the need to install an image file or otherwise
  make an image file available in a repo build.
- Add cube and cubepp to the install target.

Note: The file handling code is left in place to make it easy
to add a "-texture_file <file>" option so a user can pass in
a texture file.

Fixes #5
BUILD.md
cube/CMakeLists.txt
cube/cube.c
cube/cube.cpp
cube/lunarg.ppm [deleted file]
cube/lunarg.ppm.h [moved from cube/android/include/lunarg.ppm.h with 99% similarity]
cube/macOS/cube/cube.cmake
cube/macOS/cubepp/cubepp.cmake