radeonsi: allocate DCC in the same backing buffer as the texture
authorMarek Olšák <marek.olsak@amd.com>
Sun, 21 Feb 2016 21:49:38 +0000 (22:49 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 9 Mar 2016 14:02:27 +0000 (15:02 +0100)
commitb744ac9f44099e1b50d335dc9bdc0950ab7ec374
tree21955f1bf7815d7584cb01b617116e9139e2df93
parent60c08aa90bce4c8766a747c8517f7ff6987937f0
radeonsi: allocate DCC in the same backing buffer as the texture

To allow sharing textures with DCC enabled.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeon/r600_pipe_common.h
src/gallium/drivers/radeon/r600_texture.c
src/gallium/drivers/radeonsi/cik_sdma.c
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_dma.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_state.c