Stay within the minimum required limit for maxUniformBufferRange
authorAndreas Flöjt <andreas.floejt@arm.com>
Tue, 14 Jun 2022 13:07:46 +0000 (15:07 +0200)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Thu, 8 Sep 2022 16:36:06 +0000 (16:36 +0000)
commitb72e4fba869b8fc722ae2bc9407c5463ae3b00c0
tree1b126672044aca5e844006ca1798aa5c8f9dd76f
parentc59e4fadd9a280bb39a862f487263607686029e8
Stay within the minimum required limit for maxUniformBufferRange

The biggest one was i64vec4 which consumed 128kB. Now it fits within the
16384 byte minimum supported buffer range.

Affects:
dEQP-VK.robustness.buffer_access.vertex.*
dEQP-VK.robustness.buffer_access.fragment.*
dEQP-VK.robustness.buffer_access.compute.*

Components: Vulkan

VK-GL-CTS issue: 3776

Change-Id: Ib71dce12a346bce79a9b719e227cd6ddfb0d64b6
external/vulkancts/modules/vulkan/robustness/vktRobustnessBufferAccessTests.cpp