evas map: calc map geometry when it is out of screen
Summary:
The map geometry(cur.map->normal_geometry) is calculated only if
evas_render_updates_internal_loop calls evas_render_mapped as below.
evas_render_mapped
-> evas_object_map_update
-> evas_object_map_update
-> _evas_map_calc_map_geometry
If the mapped object is not on screen, then evas_render_updates_internal_loop
does not call evas_render_mapped, because the mapped object is not active.
The mapped object is not active(i.e. is_active is 0) always because cache.clip
data including visilbe and geometry is not updated after the object goes out
of screen.
Usually the unmapped object updates its cache.clip data with updated geometry
even though it is out of screen as below.
_efl_canvas_object_efl_gfx_entity_position_set
-> evas_object_recalc_clippees
-> evas_object_clip_recalc
-> evas_object_clip_recalc_do
So the mapped object geometry(cur.map->normal_geometry) should be updated in
evas_object_clip_recalc_do if it is out of screen.
Test Plan:
Sample code
{
F3455674}
{
F3455673}
{
F3455672}
{
F3455671}
Reviewers: Hermet, jypark
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7344