Simplify sglr depth-stencil related code by using tcu and rr utilities.
authorJarkko Pöyry <jpoyry@google.com>
Tue, 21 Apr 2015 02:46:36 +0000 (19:46 -0700)
committerJarkko Pöyry <jpoyry@google.com>
Thu, 23 Apr 2015 22:52:04 +0000 (15:52 -0700)
commitb635ce20ea1e5305fe69095f0741916f66f182ae
treed1f38d2d5637ffc9a69574fc8fe15d67c6573a56
parent4b395c846d775a28e70da891ce77652a0f7f74d9
Simplify sglr depth-stencil related code by using tcu and rr utilities.

Change-Id: Id1996c65e3f58729cf3aa54da8653e249baa704e
framework/opengl/simplereference/sglrReferenceContext.cpp
framework/referencerenderer/rrFragmentOperations.cpp