zink: enable 16-bit float support
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 7 Apr 2021 14:50:22 +0000 (16:50 +0200)
committerMarge Bot <eric+marge@anholt.net>
Fri, 30 Apr 2021 12:02:04 +0000 (12:02 +0000)
commitb59b42ec5e2f7c3bf69766818918b74e21c9c8ac
treebe36593ed7eeb0204fdb52ed78ca56b9f1be4b5f
parent903b6af298851faa5ee3f9f68959599a059dbbff
zink: enable 16-bit float support

This finally enables the 16-bit float feature.

Ideally we would also check VK_KHR_shader_float16_int8, but the python
code for that is giving me some issues now, so let's deal with that
later.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10101>
src/gallium/drivers/zink/zink_screen.c