arm64/sve: Remove sve_load_from_fpsimd_state()
authorMark Brown <broonie@kernel.org>
Tue, 19 Oct 2021 17:22:07 +0000 (18:22 +0100)
committerWill Deacon <will@kernel.org>
Thu, 21 Oct 2021 09:18:17 +0000 (10:18 +0100)
commitb53223e0a4d9fbdba1a1dd1161f7240506666946
tree7fc12d06d0c0d5175aaeef8e4021a79c9d85603a
parent2d481bd3b6361ed16c3ddeb58537f149623d30a0
arm64/sve: Remove sve_load_from_fpsimd_state()

Following optimisations of the SVE register handling we no longer load the
SVE state from a saved copy of the FPSIMD registers, we convert directly
in registers or from one saved state to another. Remove the function so we
don't need to update it during further refactoring.

Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20211019172247.3045838-3-broonie@kernel.org
Signed-off-by: Will Deacon <will@kernel.org>
arch/arm64/include/asm/fpsimd.h
arch/arm64/kernel/entry-fpsimd.S