d3d12: Fix range calculation for suballocated buffers in d3d12_bo_unmap
authorJesse Natalie <jenatali@microsoft.com>
Mon, 7 Feb 2022 23:49:00 +0000 (15:49 -0800)
committerMarge Bot <emma+marge@anholt.net>
Tue, 8 Feb 2022 20:36:29 +0000 (20:36 +0000)
commitb48aea0ec81d3fba9d686e71e4d4de0dff3c7218
tree3d094ed6eb9d615e779db49d90960db7eabdbdc2
parent2659098d6d7c18a96ed4d5cf1d07699ef96dac35
d3d12: Fix range calculation for suballocated buffers in d3d12_bo_unmap

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
src/gallium/drivers/d3d12/d3d12_bufmgr.cpp