zink: initial shader key implementation
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Thu, 26 Nov 2020 17:08:46 +0000 (12:08 -0500)
committerMarge Bot <eric+marge@anholt.net>
Tue, 8 Dec 2020 17:35:48 +0000 (17:35 +0000)
commitb47407269de07fcb6a2d898af8bdf6561132fac9
treefd676afb1d66c405794084ecb44d7d82560578c2
parentf93b7d14d66d8ba70d44772d1a1b6696310b7d17
zink: initial shader key implementation

this is a squashed version of a previously-reviewed series
ref https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7193

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7801>
src/gallium/drivers/zink/zink_compiler.c
src/gallium/drivers/zink/zink_compiler.h
src/gallium/drivers/zink/zink_draw.c
src/gallium/drivers/zink/zink_pipeline.h
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_program.h
src/gallium/drivers/zink/zink_screen.h
src/gallium/drivers/zink/zink_shader_keys.h [new file with mode: 0644]