glsl: avoid redundant state changes in _mesa_use_program()
authorBrian Paul <brianp@vmware.com>
Wed, 28 Oct 2009 02:09:33 +0000 (20:09 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 28 Oct 2009 02:10:59 +0000 (20:10 -0600)
commitb44304efdee562b294e542ea0e47d6c758816ee8
tree95ce53a5322eaf28c154d05bdb0e7a05db2ae267
parent2947d1420270476730711892909c3683bb6c5bff
glsl: avoid redundant state changes in _mesa_use_program()
src/mesa/shader/shader_api.c