radv: Destroy mesh shader scratch ring in radv_queue_state_finish.
authorTimur Kristóf <timur.kristof@gmail.com>
Sun, 18 Dec 2022 00:15:21 +0000 (01:15 +0100)
committerEric Engestrom <eric@engestrom.ch>
Thu, 29 Dec 2022 19:25:30 +0000 (19:25 +0000)
commitb37fb247961ab62adb0e3b4392c7ba559aecf4d3
tree1218ed3063cd4184b7bfcd6963c7154e6b693881
parentfa4a0b7f634077363d704a90d535194f93040d42
radv: Destroy mesh shader scratch ring in radv_queue_state_finish.

Fixes: 0280b526d58e85d65b53d3f9c8b0f7364d853751
Signed-off--by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20010>
(cherry picked from commit 64aa555909f414a6dd01c188af4d2b903c6a5338)
.pick_status.json
src/amd/vulkan/radv_device.c