glcolorconvert: mangle gl_FragColor for GL3
authorMatthew Waters <matthew@centricular.com>
Wed, 11 Nov 2015 12:39:35 +0000 (23:39 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:11 +0000 (19:32 +0000)
commitb30deff7e1b76863abe4e7997bc1ceb05f4fa16e
treee7ee363ab5b1636bb3acd5b687bb961beaf814ee
parent2c4a14f7c7a55229acadb52d22239ad693441632
glcolorconvert: mangle gl_FragColor for GL3

Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.

https://bugzilla.gnome.org/show_bug.cgi?id=757938
gst-libs/gst/gl/gstglcolorconvert.c